Dev Blog #31 – New Release 1.2.5 uploaded!

Release of Version 1.2.5

We released our newest unstable release! Here is what is new:

HDR Rendering

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The HDR Renderer is finally working!

Color Correction

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Depth of Field

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Motion Blur

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Underwater Blur

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Fluent Water

Finally our game has support for fluent water:

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You can collect it with a bucket:

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And then place it again!

Beta version of the boat

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The boat floats on the water. But be aware that the motor is not working correctly

New Textures

We replaced for example the sand texture:

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Flash Light / Latern

Finally the flash light and the laterns are working:

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In the last versions there were problems with the shaders.

Horizontal Bar

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This is useful for building houses…

Complete rewritten animation system

The animation system has been completely rewritten. But we are still using old models so it won’t be visible to you. In further releases we will add our new models

Bug Fixes

We also did a lot of bug fixes and small improvements. For example:

– Increased the loading speed of the textures

– Increased the world generation speed

– Improved the speed of the mesh rendering algorithms

– Water physics corrected

– Removed texture loading bug.

– Improved the memory management system

And a lot of other features are on the way!